[hatari-devel] Falcon emu and STE compatibility (D-Bug games)
Eero Tamminen
oak at helsinkinet.fi
Mon Feb 21 21:38:27 CET 2011
Hi,
On maanantai 21 helmikuu 2011, Laurent Sallafranque wrote:
> Is it OK like this ?
Yes.
Looking at the function that's called:
----
void IoMem_Init_FalconInSTeBuscompatibilityMode(Uint8 value)
{
if (value == 0)
falconBusMode = STE_BUS_COMPATIBLE;
else
falconBusMode = FALCON_ONLY_BUS;
----
If there are only on/off values, boolean would be a bit more natural though:
----
void IoMem_Init_FalconInSTeBuscompatibilityMode(bool enabled)
{
bFalconBusSteCompatible = enabled;
----
But this is starting to go to nitpicking... :-)
- Eero
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