[hatari-devel] New CPU and falcon emulation

Miro Kropáček miro.kropacek at gmail.com
Thu Jan 27 10:50:19 CET 2011


>
> Don't hold your breath too much, it could take some time :)
>
Well, it can't be worse than it is now (I use sound disabled + patch timer d
+ inaccurate emulation), this seems to be sufficient for my coding atm, so
take your time :)

Also, winuae in 060 mode often emulates a 68060 with no really special video
> effect (I mean no massive use of copper or blitter for example). So CPU
> emulation is really sped up by JIT.
>
I wouldn't be so sure about it. I for example use this:
http://classicwb.abime.net/classicweb/litepics.htm and you can see there's
Copper used quite a much. Same for demos, not *every* effect
in nowadays demos is just some stupid C2P texturemapper, I for example
ported one Copper effect in Starstruck to Falcon.



> In the case of the Falcon, JIT can speed up the CPU too, but the DSP will
> remain a true bottleneck, so in the end it's not obvious you will get has
> many fps as under winuae, even with jit.
>
> Well, we'll see ...
>
Fingers crossed ;-) And thanks for your cool work guys, looking back a few
years, Hatari was just an average emulator and now.... Falcon emulation
really gave it a new life (and new motivated developers as well! ;-)

-- 
MiKRO / Mystic Bytes
http://mikro.atari.org
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