[hatari-devel] Multi-machine multiplayer games?
eerot at users.berlios.de
Mon Jul 12 21:48:52 CEST 2010
I've earlier tested that networking over MIDI works between multiple Hatari
instances. At least Midimaze 2 works fine with this.
I just tested that a serial connection between two Hatari instances works
using an emulated rs232 device.
For local testing of these, there are the hatari-local-midi-ring.sh and
the (new) hatari-local-rs232.sh scripts in the tools directory. They start
local Hatari instances that are set up to communicate with each other.
Extra arguments given to these scripts (like disk image) are passed to
the started Hatari instances.
What games actually support networking over MIDI or serial connection?
Could you test whether those work with these scripts?
I could then document those e.g. in the compatibility list and come up with
some (Linux) helper script that sets up things over network using zenity
and socat as using networked Hatari instances locally on the same machine
is not so useful.
(The local setup scripts could after this be retired to the tests dir.)
 Zenity is a Gtk scripting tool.
 Socat is (among other things) a network forwarding tool.
midi-linux.txt doc has some instructions on how to use it.
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