[hatari-devel] Small bugs (fix before 1.4?)

Anders Eriksson ae at dhs.nu
Thu Jun 3 18:28:20 CEST 2010


On Thu, 3 Jun 2010, Thomas H. wrote:

>> R: mask = 0x0000f800, shift=11, loss=3
>> G: mask = 0x000007e0, shift=5, loss=2
>> B: mask = 0x0000001f, shift=0, loss=3
>
> Ok, now that means that your Hatari is still running at 16 bit-per-pixel color depths... could you please check the line starting with "nForceBpp" in your ~/.hatari/hatari.cfg file? It should be "nForceBpp = 0" for color depth autodetection...
> However, I am quite confused now how the screenshots could end up with wrong colors on your system... the 16-bit conversion in screenSnapShot.c / pixel_convert.h looks quite endianess-save to me, so I am running out of ideas how to fix this problem... could somebody else maybe have a look at that code? Maybe I've missed something...

Hello,

I've now tried with nForceBpp = 0 and nForceBpp = 32, the screenshots 
remain the same.

--
Anders Eriksson
ae at dhs.nu     http://www.dhs.nu/
ae at atari.org  http://www.atari.org/



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