[hatari-devel] Issue with switching - fullscreen/windowed mode
Anders Eriksson
ae at dhs.nu
Thu Feb 11 08:04:50 CET 2010
On Wed, 10 Feb 2010, Eero Tamminen wrote:
> I know about different scaling algorithms, I just don't understand why
> your monitor/configuration cannot do that. It's fixed to algorighm that's
> best for video?
Look, the monitors have their own hardware based scaling. It's not a
setting in the OS or so. A modern monitor does use interpolation as it
make the stuff normal users are doing look pretty well, eg photos and
videos.
> Hm. Then it's probably the ancient Hatari version you're using.
>
> You said that your Hatari is about year old. There have been two releases
> since that time, There was one bug that manifested on OSX that was fixed in
> 1.3, about half a year ago. On some OSX builds frameskip variable got
> overwritten (overwrite dependend how compiler located the variables), maybe
> in your case some other variable related to resolution got overwritten.
Where did I say this? I've been using 1.3.1 since it was released. The
development versions (which a friend compiles now and then) have bugs that
makes it unusuable for coding demos, but I know Styckx is working on that
(have to do with fullscreen and hardware scrolling on STe).
--
Anders Eriksson
ae at dhs.nu http://www.dhs.nu/
ae at atari.org http://www.atari.org/
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