[hatari-devel] Issue with switching - fullscreen/windowed mode

npomarede at corp.free.fr npomarede at corp.free.fr
Wed Feb 10 19:10:44 CET 2010


On Wed, 10 Feb 2010, Matthias Arndt wrote:

> Am Dienstag, den 09.02.2010, 22:45 +0100 schrieb npomarede at corp.free.fr:
>> [suggestion to implement SDL_Surface scaling]
>
> Wouldn't it be better to offload that to the hardware and implement an
> Open GL renderer instead which can be enabled if the users wants to?
>
> This would offload scaling and interpolating to the GPU and maybe bypass
> the slow SDL on Mac OS?
>
> I never experienced scaling problems under Linux either. If I set X to
> use only the native resolution, Hatari will display a centered 800x600
> ST screen with black borders and all is fine.

The problem is that Hatari really depends on SDL, and I don't think SDL 
abstracts some GL calls in an OS independant way ; and trying to implement 
open gl for windows/linux/mac would be a huge task (but it's sure open gl 
could do hardware zooming much faster)

Nicolas




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