[hatari-devel] Latest Hatari HG version gets stuck sometimes
Matthias Arndt
marndt at asmsoftware.de
Sat Jul 4 19:37:49 CEST 2009
Am Samstag, den 04.07.2009, 19:02 +0200 schrieb npomarede at corp.free.fr:
> On Sat, 4 Jul 2009, Matthias Arndt wrote:
> This could help to create the context to trigger the bug, but of course
> this should not cause this problem.
>
> >
> > Is that option still needed for some cases? I remember it fixed some
> > programs to run properly ;)
>
> When timer D patch is active, it will prevent consuming too much cpu under
> TOS / GEM, because the tos is setting the timer parameters to values that
> will trigger timer D interrupt very often (although the TOS doesn't need
> it). But in that case, some programs could be confused if they try to use
> the timer D themselves. You can leave the patch if you mostly use GEM
> programs.
>
> When patch is inactive, hatari behaves closely to what a real ST would do,
> but this could consume a little more CPU to handle those useless timer D
> interrupt. So for maximum compatibilty if you use games/demos, you should
> not use this patch option.
>
> In my case, I definitly remove this option, as I want to be as close to
> real hardware as possible, and I don't see any noticeable speed change.
> Have a try to see if this slow down hatari in your case.
Yeah, worked with Timer D patch off now! Good to know, ofcourse I do use
real apps most of the time and no GEM stuff. Off Timer D patch in all
configs then!
thanks for pointing out!
Matthias
--
Matthias Arndt <marndt at asmsoftware.de>
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