[hatari-devel] MegaSTe emulation ?
jb.berlioz at freemind-tobe.com
Tue Dec 30 10:38:12 CET 2008
Jerome Vernet wrote:
> Hi Thomas,
> Thomas Huth a écrit :
>> Can you list some examples where this emulation would really be
> Absolutely necessary, I don't know. I found some game patched to run
> from Hard Disk (kaplausius's pages, for example), where the patch can
> detect MegaSte and ask whether to play at 8Mhz or 16Mhz.
Emulating the MegaSTE is a very complex task in my opinion, because only
the processor can run at 16 mhz, the bus stay at 8 mhz and the cache
does all the optimizations to feed the processor.
Best computer ever :)
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